all images © by matthew aaron ficken 2012
2D ANIMATION PORTFOLIO
This piece was produced by my Collective class from Rocky Mountain College of Art and Design in 2006.
Given a premise of a bank robbery gone wrong: we drafted a plot, designed the characters and brought everything to life over the course of two semesters.
Credit goes out to all my friends who made this happen through creativity and hard work!
Samus, as known from the Metroid series (Nintendo), barrels through yet another lava-filled tunnel. No sweat.
This particular assignment covered the various functions of combustion, from utilizing 3D space to generating effects such as the lava geyser.
The character is constructed from several 2D images the piece
together to embody her whole form.
Rose, a fierce magician, stands ready to perform the
basic forms of her craft!
This is a motion study I dabbled with as a test of timing and pose
work. Pencil and paper on a standard animating light board.
This was created for one of my multimedia classes. I created a couple of marionette-type characters and dabbled with shape and motion tweens to create the animation for this piece.
This is a title sequence for the comic Heroes of Hyrule. It was produced in Flash using shape tweens and a mask layer to create the drip and fill effects.